The setting conjured up so many images in my mind, as well. The seaside English landscape repeatedly referred to the broad expanses of "the Reach". I was unfamiliar with that term and looked it up. Per Meriam Webster, the noun in this context means: a continuous stretch or expanse; especially a straight portion of a stream or river. The intensity of the landscape played a huge role in the tenor of the novel. There was a dilapidated mill that immediately made me picture that classic Disney film clip of a windmill during a storm titled The Old Mill. For those unfamiliar with the reference, the eight minute short can be viewed on YouTube. The storm starts about halfway through.
One passage alluded to the remains of broken paddle wheel on the side of the mill. The paddle wheel had functioned with tidal ebbs and flows. A picture like this came to me.
One of the female characters wheels her six month old daughter, Freya, in a baby carriage across a decaying wooden walkway and a picture similar to the following crept into my senses.
Rule 1 – Tell a Lie
Rule 2 – Stick to Your Story
Rule 2 – Stick to Your Story
Rule 3 – Don't Get Caught
Rule 4 – Never Lie to Each Other
Rule 5 – Know When to Stop Lying
Rule 4 – Never Lie to Each Other
Rule 5 – Know When to Stop Lying
One day, after having not seen each other for seventeen years, Isa, Fatima, and Thea each get a brief text message from Kate, "I need you". Despite the passage of time, they immediately, unquestioningly, and unhesitatingly come to her aid by convening at the old mill. Why? For what does she need them? How can they help? These and a slew of other questions barrage the reader as the plot unfolds. The queries continue even until the very last pages this book are turned. Curious? Read The Lying Game and enjoy ferreting out the answers. This crime thriller is well worth the time and emotional investment.
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