Thursday, June 4, 2026

OKC 4 of 5: Saxophone & TV & Games May 12

Tuesday, May 12 Robin had meetings with out of state co-workers that she had to attend. Jeremy took off from work and dedicated a couple hours mid-day to Park Day at Isaiah's school. It is Isaiah's last week before summer break and Park Day is one of several fun activities planned. Parent participation is encouraged and Isaiah loved having his dad there. Ya gotta take advantage of those opportunities before the teen years of parental avoidance start.

After work on Tuesday Robin and Jeremy attended a press-the-flesh type dinner with Robin's out of town co-workers. Frank and I had a chance to bond with Autumn and Isaiah on their home turf throughout the evening.

Autumn got out her saxophone and played for us. She just started this school year and I was impressed with her progress. She sight read several songs from a music book I had brought for her.

To encourage her budding interest, I also made her a project bag for her music or anything else saxophone related (or even non-related). Some closeups and the details of my making it are in my other blog DianeLoves2Quilt in a post dated 4/16/26.


I also made an item to suit Isaiah's interests, a crocheted Wooble raccoon named Scooter. Isaiah loves these crocheted critters. He visits the Woobles web site and has made a prioritized list of those he would like for me to make for him. Scooter is the fifth and most recent. Details are in my other blog DianeLoves2Quilt in a post dated 4/20/26. That post also contains a list of links and snapshots of the previous four I have made for him. Isaiah has read all of those posts. All five Woobles are lined up on the game table in the photo after Scooter.



Isaiah's Woobles can also be found on his lap as he watches TV. They are definitely an eclectic crew. I picked a movie to watch with Isaiah. I assured him that if he did not like it several minutes into it, we would switch to another of his choice. I did rule out one category of his favorite — YouTube movies of video games played and recorded by some random individual out there in the digital universe. Personally, I do not see the allure, but perhaps Isaiah is honing his gaming skills by gleaning playing strategies during observation.


The movie on Netflix that I picked for us to watch together was Remarkably Bright Creatures. I had read the book several years ago and had really enjoyed it then. Sally Fields plays the starring role of a lonely widow who works as a cleaning lady at an aquarium. Correction: Sally Fields plays the starring human role. Marcellas is the octopus star. Per an article from Octonation.com
Marcellus has a real-life muse, and her name is Agnetha. She’s a three-year-old giant Pacific octopus living in the Pacific Canada Pavilion at the Vancouver Aquarium, and she’s the reason Marcellus moves and looks the way he does on screen. The entire CGI Marcellus was built from hours of footage of Agnetha that VFX lead Chris Ritvo and director Olivia Newman captured at the aquarium. Think of it like rotoscoping (the old animation trick of tracing live-action film frame by frame): every Marcellus arm curl, every color shift, every long stare through the glass is based on something Agnetha actually did.  ...  Agnetha appears in the actual movie! Real footage of her is intercut with the CGI throughout the film.



I kept observing Isaiah to see if he was enjoying the movie or merely being polite. The underwater scenes were awesome. He was really in to it! I was impressed with his depth of empathy and understanding, which I thought was more developed than what I would have expected in a ten-year old boy. He saw a photograph of the cleaning lady, Tova, with a man and young boy. He commented, "She must be a widow who lost her son". Also when Tova kept the door closed to a room, Isaiah guessed correctly that it had been her son's. Isaiah got was so engaged at one point he chastised me, "Aw, Grandma! You made me get all emotional over a squid!" Luckily it was a good choice of movie. I highly recommend watching it if you have not yet seen it.

Later on Autumn picked something for me to watch. It is called The Amazing Digital Circus. Wikipedia lists its genre as "adult animation, dark comedy, psychological drama, and surreal comedy", an apt description on all counts. Autumn warned me, "Grandma, it's weird." I watched the first episode and part of the second with her and she is so right. I intend to watch the follow-on episodes after travel back home from OKC, but so far, I have only watched one more. I will persist. 


The premise is that a bunch of extremely creatively-drawn characters go on a series of adventures within an amazing circus that they cannot escape. When they get emotionally distraught they "glitch" — black, jagged, spiky images — like any streaming transmission is wont to do. Here is a YouTube trailer that may explain it best — if it can be explained at all.


The Amazing Digital Circus features a main cast of six humans trapped in a virtual reality simulation, overseen by an erratic AI ringmaster, named Caine and his bubbly, floating, and obedient sidekick name Bubble. Their following descriptions should allow for matching them with the previous illustration:

Pomni: The newest human to join the circus. She is a jester whose design features a panic-prone, wide-eyed expression and a colorful jester hat.
Jax: A tall, purple, rabbit-like humanoid who is known for being a mischievous and cynical prankster.
Ragatha: A kind, optimistic, and motherly ragdoll who often tries to keep everyone's spirits up.
Gangle: A timid and melancholic ribbon-wearing humanoid whose comedy and tragedy masks change based on her current emotional state.
Kinger: The longest-residing human in the circus. He is a chess piece-themed character who is paranoid and slightly unhinged.
Zooble: A cynical, gruff character made of various modular, geometric toy parts that can be detached and rearranged.

Screen time sometimes get a bad rap. I got some insight into my two grandkids watching shows with them. But we also played two games Uno and Apple to Apples. Did Autumn pick those games because she thought we could handle them? If so, I choose to be pleased with her thoughtfulness rather than be offended by her possibly low assessment of us. She does have adequate data from other times we have been there and had our eyes glaze over as we struggled to learn more complicated role playing games. So how did we do with the games she selected? 

With Hello Kitty UNO we did OK but did hesitate just a bit because the stylized icons for Reverse and Draw 2 in the Kitty version were sometimes a bit obtuse for Frank and me since we'd never confronted them before. UNO is a classic game that has reached icon status and those stylized directions should have been obvious to Frank and me. You do not need to know the name Nike to know what a check mark means nor do you need to know the word McDonald's to recognize the golden arches. But we figured those UNO icon out and soldiered on ... and lost.



Apples to Apples was a bit more transparent. In this game a player sets out a green adjective card and the other players put out the best choice among the red noun cards they are holding in their hands to match it. The person who set out the green descriptive card is the judge and also the player who picks the best red naming card to go with it. Although this game is straight forward there was a definite division between the way the minds of the young and the minds of the old think. Invariable, and not with cheating of any sort, Isaiah and Autumn tended to pick the card of their sibling while Frank and I tended to pick the card of our spouse. Surely this phenomenon was not random but rather more evidence of a generational diversity of experiences and brain processing.

While Robin and Jeremy were out of the house, between TV and games Frank and I took advantage of a wonderful opportunity to get to know our grandkids better. Chilling at home has its rewards. Frank and I reaped those rewards that evening.

Saturday, May 30, 2026

OKC 3 of 5: Cowboy Museum May 11

Monday May11th, Robin and Jeremy both took off work. Autumn and Isaiah were in school and the four of us adults went to the National Cowboy & Western Heritage Museum. Robin and Jeremy picked us up from our hotel around 10:00. With this leisurely start we pulled up in front of the museum late morning after about a 20 minute/~15 mile drive north.



Upon passing into the soaring open entrance of the museum, we encountered a huge statue of the epic sculpture End of the Trail. It is the original 1915 plaster cast of James Earle Fraser's iconic End of the Trail sculpture, which is permanently housed and on display at the National Cowboy & Western Heritage Museum in Oklahoma City, Oklahoma. The famous 17-foot-tall statue was originally sculpted for the 1915 Panama-Pacific International Exposition in San Francisco. After the fair, the fragile plaster sculpture was relocated to Mooney Grove Park in Visalia, California, where it remained for decades. To protect the deteriorating piece of art, it was relocated to the Oklahoma City museum in 1968 and restored. 


Beyond the glass walls of the End of the Trail enclosure can been seen as array of flags. These flags border the outdoors Western States Plaza (in pale brown on the following map). The National Cowboy & Western Heritage Museum in Oklahoma City was originally founded in 1955 as the Cowboy Hall of Fame by a group of cattlemen and business leaders. The effort was designed to represent and was primarily spearheaded by 17 Western states, whose governors were invited to serve on the Board of Directors. The original 17 Western states officially represented by the museum's board and state flags are: Arizona, California, Colorado, Idaho, Kansas, Montana, Nebraska, Nevada, New Mexico, North Dakota, Oklahoma, Oregon, South Dakota, Texas, Utah, Washington, Wyoming. An additional 18th flag represents Missouri because The original idea to establish the Hall of Fame was sparked in 1953 by Missouri businessman Chester A. Reynolds.

Following is a map of the museum and outdoor gardens. Where we entered near End of the Trail  is in the pale grey region at the center bottom. On the side of the map to the right are listed the different indoor galleries of the museum: American Cowboy Gallery (indoors in dark brown), Native American gallery (indoors in medium brown), Atherton Gallery (indoors in block), The Cowboy Era- an Immersive Journey (in gold in the projection movie theatre). In the upper part of the map are the outdoor exhibits: the Museum Garden full of sculptures and grave sites of famous horses and bulls (in green), and Liichokoshkomo, a Chickasaw phrase for “Let's Play!”, (in dull green) an outdoor education and play space dedicated to providing learning through STEAM (science, technology, engineering, art and math).


Off to the right after our entrance to the National Cowboy & Western Heritage Museum in OKC were four official cardboard mascot characters: Cisco the Mustang, Hopalong the Jackrabbit, Chester the Scissortail Flycatcher, and Ma'ii the Coyote. These characters champion scavenger hunts throughout the galleries. You can find them in the "Choose Your Adventure" kids' guide to solve the Cowboy Code. Jeremy was the only one of us four of us to diligently solve each of the adventures, even meticulously counting cowboy hats up into the double digits


Chester, the smallest character, is a Scissortail bird. The Scissor-tailed Flycatcher (Tyrannus forficatus) is a striking North American bird renowned for its exceptionally long, deeply forked tail. As the state bird of Oklahoma, it is primarily found in open country, grasslands, and along roadsides in the south-central United States. The following photo illustrates the reason for its name.


Here we are before setting out on our museum explorations. We traded photographer role between Robin and me to capture all of us standing beside the four mascots.



Then we set off to the left, counterclockwise on the map, to see the museum gardens (green on the map) early, before the day heated up. Along the way we browsed through a small Prix du West painting and sculpture display on the way. Frank posed comically by John Wayne and Jeremy posed a bit more respectfully by Ronald Reagan and Abraham Lincoln.




I wondered why Lincoln was featured in a Western Heritage Museum but the plaque explained well his interventions that aided in the expansion in the West.


Off the hallway was a large conference room, most likely used for conventions or assemblies. The tryptichs on the four walls were HUGE! This canyon set was Robin's favorite.



On to the Museum Garden, full of beautiful landscaping and awesome sculptures. I took many photos that follow but for a video overview see this instagram post. The Buffalo Bill statue is far greater than life size and wildly impressive.



Other statues of wildlife, such as a bald eagle and geese, are smaller, but contribute to setting off the green lush landscape.



An intertribal village featured authentic, historically accurate dwellings representing seven distinct groups: Caddo (Grass Hut), Chickasaw (Council House), Hopi (House), Kiowa (Tipi), Navajo (Hogan), Pawnee (Earth Lodge), and Ancestral Puebloan (Cliff Dwelling). Along with a set up of the living modes of many Native American tribes were statues also commemorating that culture. The following stainless steel sculpture Unstoppable, is by Choctaw and Oglala Lakota artist Gene "Ironman" Smith. It took the artist 17 months to create. The rider's headdress is adorned with inscribed feathers to represent all the tribes of Oklahoma. There are 39 federally recognized Native American tribes. Jeremy's great grandmother on his mother's side was 100% Apache so Jeremy is at least ⅛ Apache. 




Wandering through the Liichokoshkomo, we made our way back indoors to have lunch, passing a display honoring Annie Oakley and a picturesque mural on the tall exterior of the Annie Oakley Center, central to the Liichokoshkomo.



We made our way across the Western States Plaza, pausing to document our visit to the museum by photographing our four pair of feet. Clockwise from the top: Diane, Frank, Robin, Jeremy.


We had a pleasant lunch, sitting outdoors with a view of the water feature surrounding the End of the Trail sculpture. I remember I had a chef salad and Frank had a chili dog. I don't remember what Robin and Jeremy had but I do remember we had four, huge, delicious, chocolate chip or peanut butter cookies!




We went back indoors and made our way toward the right side of the museum into the galleries we had yet to visit. We passed through a pleasant sitting area with another view of the water feature from within. There were couches and chairs for lounging and I was bemused by the cowhide side cushions.



In the galleries we visited, we each gravitated toward our particular area of interest. Jeremy wanted to see the historical exhibits on firearms and the military.



I drifted toward an exhibit on weaving. Frank was drawn to documentaries on famous actors in western films in the Hall of Western Performers. He is shown reading about Fess Parker who played in Disney's Daniel Boone and Davy Crocket.



The gallery on the rodeo was closed for refurbishment. That was OK. We were pretty tired out. We'd seen a lot. There was a unique interactive exhibit where we could get pretty amazing photos of ourselves in western garb. Frank and I posed. Then Robin and Jeremy posed with themselves posed in a kissing embrace. They got back a message that a generated photo was not possible because the pose did not meet acceptance requirements due to impropriety. They behaved in the photo of all four of us.



We drove back to Robin and Jeremy's house in time to get Isaiah from school. Autumn takes the bus proudly and independently. For dinner we had lots of leftovers from Charlestons's the night before. The phrase I have coined for that menu is "a night to remember"—remember what you ate earlier in the week.